Choose Your Own Adventure — In a Familiar Fantasy World

How very interesting this is!

Choose Your Own Adventure: Burn For Me

From Ilona Andrews’ blog:

Do you remember choose your own adventure books? Well, now they have been adapted into games you can play on your mobile devices. One of the companies offering these games is Crazy Maple Studios. One of the games they will be offering on October 30th is Burn For Me.

Full disclosure: this is an adaptation. We have no idea how close it is to the source material. Because they had to mess with the story line to make it interactive, there is no telling what kind of branching plot they ended up with. We had no input. We’re just sitting back and collecting a small percentage of the sales. I’m excited, because I suspect hilarity will occur. Hehe.

Burn for Me is the first enemies-to-lovers book I thought of when I did a recent post about that trope; Ilona Andrews is one of the few authors who pulled that off in a way I didn’t merely tolerate, but truly enjoyed. I didn’t really expect that, but yep. This series, at least the first trilogy of this series, is probably my favorite of Ilona Andrews’ books. Here’s the description from Amazon:

Nevada Baylor is faced with the most challenging case of her detective career—a suicide mission to bring in a suspect in a volatile situation. Nevada isn’t sure she has the chops. Her quarry is a Prime, the highest rank of magic user, who can set anyone and anything on fire. Then she’s kidnapped by Connor “Mad” Rogan—a darkly tempting billionaire with equally devastating powers. Torn between wanting to run and wanting to surrender to their overwhelming attraction, Nevada must join forces with Rogan to stay alive.

See, enemies-to-lovers. They’re married by the end of the first trilogy. Honestly, this does work very well.

Here’s the post that includes links to the game.

I am very tempted! Much more so than for adaptations such as, say, graphic novels. I sometimes love original graphic novels — such as Sandman, for example — but I haven’t been at all impressed by graphic novels based on familiar novels, such as Patricia Briggs’ Mercy Thompson series. That’s what I thought of first. I tried that and didn’t like it. The graphic novel format removes nearly all the thoughts and, I don’t know, the depth, that is part of the novel. The artwork isn’t enough to make up for that loss.

But this choose-your-own-adventure version sounds like a lot more fun than a graphic novel.

All right, I’ve downloaded the app and loaded Burn for Me. We’ll see how it works! I hope it’s loaded in a way that will let me play it offline, because otherwise I won’t be able to play it at all when I’m at home. I’ll try it out later and see how it works.

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3 thoughts on “Choose Your Own Adventure — In a Familiar Fantasy World”

  1. I’ve not done Choose Your Own Adventure games with this company before, but I’ve played several from the “Choice of Games” company. Max Gladstone wrote two based on the world of his Craft Sequence books, and Jo Graham has two quite excellent ones—I liked best “The Eagle’s Heir” set in an alternate Napoleonic Empire.

    They’re usually a quick playthrough but it’s really fun to make choices either trying to maximize good results or just playing a chaos agent and seeing what happens!

  2. I saw that too – it’s definitely intriguing.

    Re: graphic novels, I recently read a series of graphic novels based on myths and fables from different parts of the world. I wish they provided more context about the original fables things were based on, but I really enjoyed them. They’re coming out with their collection of indigenous American stories next. The series is called Cautionary Fables and Fairy Tales.

  3. Some of these are quite long. Tin Star for example is 1.2 million words. It’s also quite a good game. Of course, there’s a trade-off between length and breadth — you won’t be reading all of those words on any given playthrough! Which has to be a challenge for the writer. How much time do you spend on elements that many of the readers will never see? What’s the sweet spot? Most writers seem to go for keeping the same basic plot but providing variety in the details. In particular, you often have a lot of flexibility in the tone of the story. If you make grimdark choices, you’ll be served up a grimdark novel. if you believe in human kindness, then that’ll work out for you.

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